IGICONIC GAMESSENIOR // FUTURE LEARNING
TERM 3 · WEEK 7Lost
YEAR 7EXPLORE · QUESTION · CREATE
SYSTEMS LAB · MISSION 07
FIELD NAVIGATION

YEAR 7 · TERM 3 · WEEK 7

Lost

How do you make good decisions when conditions change?

LOST · SEARCH GRID ACTIVE: A fictional field team has missed its checkpoint. You have a map, last-known position, terrain data, forecast update, daylight limit and group-capability notes. The mission is not to be brave — it is to keep updating the plan when the system changes.
ENTER MISSION →
MISSION DECKSYSTEMS LAB / WEEK 07SELECT A MODULE
ACTIVE OBJECTIVELOST · SEARCH GRID ACTIVE: A fictional field team has missed its checkpoint. You have a map, last-known position, terrain data, forecast update, daylight limit and group-capability notes. The mission is not to be brave — it is to keep updating the plan when the system changes.
WORLDSYSTEMS LAB
SEQUENCE01 / 08
REWARDGAME BREAK

BEFORE YOU START

Get set for this mission.

You can complete the essential lesson on this page. You do not need to print anything.

YOU NEED
  • Required: a device with this page open.
  • Optional: headphones for video or read-aloud.
  • Optional: pen + paper for rough working if that helps you think.
HOW TO DO IT
  1. Read or listen to the Briefing + Learn.
  2. Do the interactive mission.
  3. Use the reading and maths/data evidence.
  4. Make your decision and add the Project HQ step.
  5. Play the weekly game if you want, then complete Check-in.
WORK YOUR WAY

Short bursts are fine. Use Learning Tools for easier reading, read-aloud, less on screen, stronger contrast, no-rush and quieter-screen options.

If a question feels hard, go back to the worked teaching, use the hint/feedback, and try one step at a time.

SCIENCE SAFETY: The science investigations in this Senior mission are designed as virtual/screen-based activities unless the page clearly says otherwise. Do not improvise mains electricity, heating or chemical experiments at home.

PROJECT NOTE: Your project can stay digital. Physical making is optional unless you choose that format.

MISSION BRIEFING

LOST · SEARCH GRID ACTIVE: A fictional field team has missed its checkpoint. You have a map, last-known position, terrain data, forecast update, daylight limit and group-capability notes. The mission is not to be brave — it is to keep updating the plan when the system changes.

✓Use grid coordinates, map scale and route information to establish position and compare fictional travel options.
✓Explain how terrain, weather, water, daylight and group capability interact as one changing navigation system.
✓Recalculate a route decision when new information changes the risk or available time.
✓Communicate uncertainty and risk clearly without pretending a map or forecast guarantees safety.
INTERACTIVE LEARN MODE

No passive video this week.

This mission is deliberately built around its simulator, investigation, decision room or prototype instead of an external video.

LEARN

POSITION → CONDITIONS → TIME → DECISION → RECHECK

Navigation is a SYSTEM: POSITION + MAP + TERRAIN + CONDITIONS + TIME + CAPABILITY → DECISION → RECHECK. A map gives a model of place, not the whole situation. Grid coordinates help locate position; scale converts map distance into real distance; terrain changes travel difficulty; weather can alter visibility, water levels and exposure; daylight limits available time; and group capability affects what a realistic route looks like. Good decisions are updated when evidence changes. A route that was reasonable at 11:00 may not still be reasonable at 15:00. This is a fictional learning simulation, not real-world trip or rescue advice.

LEARNING BUILD

Refresh → Teach → Worked example → We do → You try

Build the idea before you enter the specialist lab. The point is to understand the reasoning, not just get through the buttons.

PREREQUISITE REFRESH

Reasoning lens:SYSTEM → PARTS → CHANGE / PRESSURE → EFFECT → EVIDENCE → LIMIT

Bring these prerequisite tools back online.

English / communication:Instruction, justification and precise risk communication.

Maths / data:Map scale, coordinates, distance, travel time, estimation and changing constraints.

Topic knowledge:Navigation, position, terrain, weather systems, daylight, group capability and decision-making under uncertainty.

This week’s first target:Use grid coordinates, map scale and route information to establish position and compare fictional travel options.

Quick evidence refresh: which source is a defensible starting point?

Choose a source that can directly support part of the investigation. More than one source may be useful, but start with evidence that does not outrun its support.

TEACH 1 · CORE MODEL

Navigation is a SYSTEM: POSITION + MAP + TERRAIN + CONDITIONS + TIME + CAPABILITY → DECISION → RECHECK. A map gives a model of place, not the whole situation. Grid coordinates help locate position; scale converts map distance into real distance; terrain changes travel difficulty; weather can alter visibility, water levels and exposure; daylight limits available time; and group capability affects what a realistic route looks like. Good decisions are updated when evidence changes. A route that was reasonable at 11:00 may not still be reasonable at 15:00. This is a fictional learning simulation, not real-world trip or rescue advice.

TEACH 2 · WHAT TO NOTICE

Use grid coordinates, map scale and route information to establish position and compare fictional travel options.Explain how terrain, weather, water, daylight and group capability interact as one changing navigation system.

TEACH 3 · CONNECT + TRANSFER

Recalculate a route decision when new information changes the risk or available time. Communicate uncertainty and risk clearly without pretending a map or forecast guarantees safety.

WORKED EXAMPLE · EVIDENCE

LAST-KNOWN POSITION

The fictional team checked in at grid D3 at 13:10 before moving toward the northern track junction.

Reasoning: Start with exactly what the source establishes. Connect it to the relevant concept, then stop before the claim becomes broader than the evidence. Now compare it with MODEL LIMIT: The map, forecast and travel-time estimates simplify reality and cannot guarantee track, water or weather conditions at every point.

Why caution still matters:This item is useful context, but context is not the same as direct proof. Combine it with stronger evidence before making a broad conclusion.

WORKED EXAMPLE · MATHS / DATA ROUTE

A fictional route is 7.2 km long. At an estimated average travel rate of 3.6 km/h, how long would the route take before adding any safety margin or delays?

This week’s maths/data focus:Map scale, coordinates, distance, travel time, estimation and changing constraints.

Name the variable or relationship, keep the units visible, calculate or compare, then interpret the result as evidence about the system. A result can support an explanation without proving every possible cause.

WE DO · GUIDED PRACTICE

Which source needs the most caution before it is used to support a broad conclusion?

Choose a source that mainly supplies context rather than direct proof of the whole conclusion.

YOU TRY · INDEPENDENT PRACTICE

For Lost, explain one core idea in your own words. Use one named source or observation from this page, then add one sentence saying what that evidence does NOT prove.

Write at least 18 words. Name the evidence or data you are using and keep the claim inside what it can support.

MISCONCEPTION CHECK

MODEL LIMIT:The map, forecast and travel-time estimates simplify reality and cannot guarantee track, water or weather conditions at every point.

This item is useful context, but context is not the same as direct proof. Combine it with stronger evidence before making a broad conclusion.

HELP

Try: “The system part/variable ___ changes ___. The evidence is ___. This suggests ___. One limit is ___.”

STRETCH · OPTIONAL

Add a second source, data point or test. Explain whether it strengthens, weakens or qualifies your first conclusion.

LOST · SEARCH GRID CONTROL

LOST

Fix the position. Read the system. Change the plan when the evidence changes.

This is a fictional navigation simulation, not real-world rescue guidance. Use position, scale, terrain, conditions, time and uncertainty together.

SEARCH GRID · LAST-KNOWN POSITION

The field team’s verified check-in was D3 at 13:10. Mark the position before making a route decision.

MAP SCALE

One grid square represents 1 km. D3 to F3 is two grid squares. What map distance does that represent?

ROUTE CONTROL
RIDGE A4.8 km

Shorter. Exposed high ground.

LOW TRACK B5.4 km

Longer. Lower-gradient marked route.

STREAM C4.6 km

Shorter. Requires a stream crossing.

After the update, which plan best uses the supplied evidence?

TIME MARGIN

At 3.6 km/h, the 5.4 km lower route takes 1.5 hours. With 2 h 20 min of usable daylight, what nominal margin remains before adding delays?

RISK COMMUNICATION

Which message is strongest?

Fix D3, solve the scale check, load the condition update, choose the revised route, calculate the time margin and pass the risk-message audit.

OPEN THE WEEK 7 EVIDENCE FILES
SOURCE 1

LAST-KNOWN POSITION

The fictional team checked in at grid D3 at 13:10 before moving toward the northern track junction.
SOURCE 2

MAP + SCALE

The simplified map uses 1 grid square = 1 km. Route A is shorter but crosses steep terrain; Route B is longer but stays on lower-gradient track.
SOURCE 3

WEATHER UPDATE

A fictional front is expected to reduce visibility on exposed high ground and increase stream flow later in the afternoon.
SOURCE 4

DAYLIGHT

The scenario gives 2 hours 20 minutes of usable daylight at the moment the route must be reconsidered.
SOURCE 5

MODEL LIMIT

The map, forecast and travel-time estimates simplify reality and cannot guarantee track, water or weather conditions at every point.

INVESTIGATE + ENGLISH · EVIDENCE CASE

A route is a decision that has to survive new information

The search map begins with a last-known position rather than a perfect live location. The map can show distance, terrain and possible routes, while the forecast gives information about conditions likely to change. Neither source is enough alone. A shorter route may cross terrain that becomes unsuitable as visibility or water levels change. A longer route may take more time but provide a more defensible margin. Daylight and group capability also matter. Strong navigation reasoning therefore keeps returning to the same question: has anything changed enough that the plan should change too? The best answer is not always to continue. Sometimes the evidence supports slowing down, changing route, stopping at a safer point or requesting additional support.

MAKE THE CALL

The original plan used an exposed high route. New information shows worsening visibility and only 2 hours 20 minutes of usable daylight. Choose whether to continue, switch to the lower route, stop at the nearest safe checkpoint or request support, then justify the decision using position, distance, terrain, conditions, time and uncertainty.

BUILD YOUR CASE CONCLUSION1. Make the call. 2. Use at least two relevant pieces of evidence. 3. Explain one limitation or uncertainty. 4. Finish with what can responsibly be concluded.Strong structure: My judgement is… The strongest evidence is… However, we still do not know… Therefore…

CASE CONCLUSION: Write 190–250 words as the fictional search-team navigation brief. State the current position, compare two route options using distance/terrain/conditions, calculate or cite one time or scale result, explain how the weather/daylight update changes the plan, and include one uncertainty or model limitation.

0/190 words minimum for this writing mission.

CLAIMEVIDENCELIMITATIONCONCLUSION

MATHS + DATA LAB

Check the numbers.

HOW TO SUCCEEDRead the situation first. Estimate what a sensible answer should look like, choose an efficient calculation, then use the feedback to check your reasoning.For data questions, explain what the number shows — and what it does not prove.

A fictional route is 7.2 km long. At an estimated average travel rate of 3.6 km/h, how long would the route take before adding any safety margin or delays?

MISSION 05 · MATHS + DATA LAB

DATA TRAINING

NUMBER · YEAR 7 CORE
6 PROBLEMS
QUICK METHODNUMBER

Estimate first, choose an efficient operation, then check whether the answer is reasonable.

GUIDED · Q01–Q03Use the quick method, then check the explanation.
Q01

33 × 7 = ?

Q02

231 ÷ 7 = ?

Q03

40 − 7 = ?

INDEPENDENT · Q04

Which is greatest?

INDEPENDENT · Q05

Estimate 33 × 7 to the nearest ten.

INDEPENDENT · Q06

A total of 231 is shared equally among 7 groups. Each group gets…

OPTIONAL CHALLENGE · OPEN RESPONSE

Choose one answer above and prove it using a different strategy.

0 words · optional
0 / 6 completeComplete every problem to finish the data lab.

KEEP YOUR SKILLS SHARP

YOUR WEEKLY TRAINING

Four short sessions to spread across your week. Each has six problems and a reasoning mission. Allow about 10–15 minutes per session, and take longer when you need it.

Use paper for working. Enter numbers only; units are shown beside each answer. These are fictional practice scenarios.

0 / 24 correct
SESSION 1 · NUMBER CHECK0 / 6

LEARN THE METHOD

Use brackets first, then powers, multiplication/division, and addition/subtraction. For fractions, use a common denominator.

WORKED EXAMPLE

18 + 4 × 3 = 18 + 12 = 30. But (18 + 4) × 3 = 66.

  1. Use a hint

    Multiply first: 4 × 3 = 12; add 105 to get 117.

  2. Use a hint

    Brackets first: 109 × 3 = 327.

  3. Check the method after trying

    4² = 16; subtract 3.

  4. Check the method after trying

    One quarter is 102; multiply by 3.

  5. Check the method after trying

    1/2 = 2/4, so 2/4 + 1/4 = 3/4 = 0.75.

  6. Check the method after trying

    (423 − 3) ÷ 4 = 105.

Compare your reasoning after trying

Multiplication is done before addition unless brackets change the order. For example, 2 + 3 × 4 = 14, but (2 + 3) × 4 = 20.

Your example may differ. Check your calculations and whether you explained why.

SESSION 2 · SCALE EXPLORER0 / 6

LEARN THE METHOD

A 1:n scale means 1 unit on a drawing represents n of the same units in reality. Convert units after scaling. 100 cm = 1 m and 1,000 m = 1 km.

WORKED EXAMPLE

On a 1:500 plan, 4 cm represents 4 × 500 = 2,000 cm = 20 m. A 30 m real distance would be 6 cm on the plan.

  1. metres

    Use a hint

    106 × 100 cm ÷ 100 = 106 m.

  2. metres

    Use a hint

    5 × 500 ÷ 100 = 25 m.

  3. cm

    Check the method after trying

    212 × 100 ÷ 200 = 106 cm.

  4. km

    Check the method after trying

    7 × 2 = 14 km.

  5. Check the method after trying

    200 ÷ 4 = 50.

  6. km

    Check the method after trying

    Add the two travelled sections: 106 + 5.

Compare your reasoning after trying

The drawn length halves: 20 m is 4 cm at 1:500 but 2 cm at 1:1,000. Each map centimetre now represents twice as much.

Your example may differ. Check your calculations and whether you explained why.

SESSION 3 · TIME PLANNER0 / 6

LEARN THE METHOD

Elapsed time is end minus start. Convert hours to minutes using 60 minutes per hour. Cross an hour boundary in steps. Dates in these practice questions are fictional planning data.

WORKED EXAMPLE

From 09:45 to 11:10: 15 minutes to 10:00, 60 to 11:00, then 10 more = 85 minutes.

  1. years

    Use a hint

    End year minus start year = 60; do not count both endpoint years as elapsed years.

  2. minutes

    Use a hint

    6 × 60 + 25 = 385.

  3. minutes

    Check the method after trying

    Start is 40 minutes after 09:00; add 107.

  4. minutes

    Check the method after trying

    416 − 5 − 6 = 405.

  5. minutes

    Check the method after trying

    Task total 336, plus 10 break minutes.

  6. minutes

    Check the method after trying

    1248 − 416 − 107 − 6 = 719.

Compare your reasoning after trying

One possible plan: 20 + 25 + 25 minutes of work, a 10-minute break and a 10-minute buffer = 90. Use the buffer or reduce a task if work overruns.

Your example may differ. Check your calculations and whether you explained why.

SESSION 4 · CHANCE LAB0 / 6

LEARN THE METHOD

For equally likely outcomes, probability = favourable outcomes ÷ total outcomes. A probability of 0 is impossible and 1 is certain. Expected counts are predictions, not guarantees.

WORKED EXAMPLE

With 3 red and 7 blue counters, P(red) = 3/10 = 0.3. Over 50 draws with replacement, expect about 15 red, but actual results can vary.

  1. Use a hint

    7 out of 28 = 1/4 = 0.25.

  2. Use a hint

    3/4 = 0.75.

  3. Check the method after trying

    7/14 = 1/2 = 0.5.

  4. Check the method after trying

    Expected count = 840 × 1/2. This is not guaranteed.

  5. Check the method after trying

    Probability = 1/4; expected count = 420 ÷ 4.

  6. Check the method after trying

    There are no yellow counters, so this outcome is impossible.

Compare your reasoning after trying

No. Each independent flip still has probability 1/2 of heads. Earlier results do not force the next outcome.

Your example may differ. Check your calculations and whether you explained why.

Answers and reasoning save on this device when browser storage is available.

PROJECT HQ · PROJECT FILE 07

STRESS TEST — change conditions.

Start something real. Build an idea, test it, improve it, and share it. Make your move.

STRESS TEST your Resilient Systems Challenge by changing one important condition. Trace the direct effect, one secondary effect and what would make the system more resilient before the final build.

MAP SYSTEM→FIND WEAK POINT→DISRUPT→DESIGN→TEST→REVISE→PRESENT

WEEK 7 · STRESS TEST · Change one important condition and follow what happens through the system before deciding what to strengthen.

Complete all five fields. Your Week 7 stress test saves into the same Resilient Systems Challenge record.

Project sharing will be optional. A future upload system must keep private submission separate from public-showcase/marketing permission.

CHECK-IN

What changed in your thinking?

YOUR WEEKLY GAME · TERM 3 / WEEK 7

Drumming Rhythm

Tap the lit drum pads on the beat. Some hits use two hands.

PLAY DRUMMING RHYTHM
Phone + keyboard controls · Best score saved on this device

YEAR 7 · SENIOR HOMEWORK CLUB

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