WEEK 1
WORLD 04 · FUTURE STUDIO
YEAR 7 · TERM 4
MAKE YOUR MOVE
What can I create, improve or start — and how do I turn an idea into something real?
Creativity · enterprise · technology · futureTERM 4 · 9 MISSIONS
Your mission board.
Explore, investigate, build and explain.0OF 9
COMPLETE
COMPLETE
01 ✦ READY
02 ✦ READY
WEEK 2
Design for Humans
Who was forgotten by this design?Human-centred design, accessibility, function, aesthetics and sustainability.ENTER MISSION → 03 ✦ READY
WEEK 3
Start Something
What problem is worth solving?Business, social enterprise, community initiatives and creative enterprise.ENTER MISSION → 04 ✦ READY
WEEK 4
Price It
Can the numbers work?Enterprise, ethical pricing and financial decision-making.ENTER MISSION → 05 ✦ READY
WEEK 5
Future Tech
Tool, teammate or trouble?Algorithms, automation, AI strengths/limits, data minimisation, security, bias and digital citizenship.ENTER MISSION → 06 ✦ READY
WEEK 6
Prototype
Why should the first version be rough?Prototype, iteration, criteria, constraints, fair testing and revision.ENTER MISSION → 07 ✦ READY
WEEK 7
My Next Level
What helps me learn independently?Study systems, planning, retrieval practice, spacing, distraction management and help-seeking.ENTER MISSION → 08 ✦ READY
WEEK 8
Pitch It
Can you make someone understand why this matters?Presentation, performance, audience engagement and evidence selection.ENTER MISSION → 09 ✦ READY
WEEK 9
Launch
Can you use Year 7 learning without a script?Community problem-solving across evidence, maths, design, technology and communication.ENTER MISSION →MĪHARO · BOOK 4 · TERM 4 READING
NGĀ HAERENGA
JourneysPart 4: The Balance
Read one chapter alongside each of this term’s nine Homework Club missions. Reading is optional and saves your progress on this device. READ PART 4 →PROJECT HQ · TERM 4
START SOMETHING
Turn an idea into a tested creation, service, campaign, digital experience, community solution or venture.1DISCOVER
2DEFINE
3IDEA
4NUMBERS
5TOOLS
6BUILD + TEST
7IMPROVE
8PRESENT
9LAUNCH