ICONIC GAMESYEAR 4
TERM 1 · WEEK 5Museum Curator

TERM 1 · WEEK 5

Museum Curator

Build Strong Systems

0 / 7 missions complete
Illustrated Year 4 Word Workshop for exploring words and language.

ENGLISH

Soft C, Soft G

01 · Workshop

Let’s investigate the words for Museum Curator. Look for what changes, then explain what you notice.

WHAT AM I LEARNING?

Recognise and spell soft c /s/ and soft g /j/ before e, i or y.

YOUR MISSION

Build/read: city, cycle, centre, giant, gem, magic.

Need help? See the steps
TEACH · LEARN THE IDEA

Soft c represents /s/ and soft g represents /j/, usually before e, i or y. Read the whole word, then notice the letter that comes after c or g.

  1. STEP 1Read or tap each word.
  2. STEP 2Look closely at the word part the mission is teaching.
  3. STEP 3Sort, build or compare the words.
  4. STEP 4Explain the pattern in your own words.

PRACTISE · Try the words

Tap words to collect and compare them.

ENGLISH

Main Ideas, Labels & Diagrams

02 · Library

Read the Museum Curator information first. Talk the idea through, then answer one small question at a time.

WHAT AM I LEARNING?

Identify a main idea and explain how a museum label/diagram supports understanding.

YOUR MISSION

What is the main idea? Which visual feature helps visitors locate each part? What does display mean here?

Need help? See the steps
TEACH · LEARN THE IDEA

The main idea is the most important thing the writer wants you to understand.

  1. STEP 1Read once to understand what it is mostly about.
  2. STEP 2Read the question again and find the part that helps.
  3. STEP 3Say your answer aloud using because, then check it against the text.
  4. STEP 4Record a useful clue from the source.
  5. STEP 5Explain what that clue tells you.

TEACH · Read this first

Museum Display: Waka Model — This learning display uses a carefully made model to show how the parts of a waka fit together. A labelled diagram points to the prow, stern, hull and paddle. A short caption explains that models help visitors study shape and structure without touching an original object. The model is placed where people can view it from several sides.

CHECK THE TEXT · Find a clue

A clue from the text is called evidence.

Illustrated Year 4 Creative Studio for planning and creating work.

ENGLISH

Writing a Museum Label

03 · Creative Studio

YOUR WRITING JOB: Write a 90–120 word museum label for a fictional object. Include a title, what it is, what it was/is used for, and one interesting detail.

WHAT AM I LEARNING?

Write a concise exhibit label for a public audience.

YOUR MISSION

Write a 90–120 word museum label for a fictional object. Include a title, what it is, what it was/is used for, and one interesting detail.

Need help? See the steps
TEACH · LEARN THE IDEA

Your audience is the person or group who will read your writing. First get your ideas ready. Then build the writing one part at a time.

  1. STEP 1Introduce what you are writing about.
  2. STEP 2Give your first important idea.
  3. STEP 3Add another useful detail, reason or example.
  4. STEP 4Finish so the reader understands your message.

NEED TO GET YOUR IDEAS READY?

Choose any way that helps. These are optional — you can always do the whole mission on screen.

ON SCREEN — use the planning boxes below.PEN & PAPER — if you want to, draw or jot your ideas first.SAY IT OUT LOUD — explain your idea to yourself before writing.TALK IT THROUGH — if someone is available, you can talk with a friend, sibling, whānau member or adult.

PRACTISE · Plan it one step at a time

SELF-CHECK · Check your work

This checklist helps you check your work. You do not have to tick every box to submit — the mission check looks at the work you created.

Illustrated Year 4 Maths Lab for exploring numbers, shapes and data.

MATHS

Multiplying & Dividing Equal Groups

04 · Maths Lab

Work through one maths question at a time. Your answers will be checked before the next mission unlocks.

WHAT AM I LEARNING?

Recall multiplication/division facts 2–10 and apply them to larger multiplication.

YOUR MISSION

1) 8×7 2) 34×6 3) 125×4 4) 96÷8

Need help? See the steps
TEACH · LEARN THE IDEA

Start with the steps below. They show you what to look for and what to do.

  1. STEP 1Read the question and decide what you need to find.
  2. STEP 2Notice the important numbers and units.
  3. STEP 3Choose a strategy and work it out.
  4. STEP 4Type the answer, then check that it makes sense.

PRACTISE & SOLVE · One question at a time

Read → choose a strategy → work it out → check your answer. Correct answers stay correct if another question needs another go.

Illustrated Year 4 Maths Lab for exploring numbers, shapes and data.

MATHS

Planning Equal Display Groups

05 · Mission Deck

This is your real-world Museum Curator challenge. Work out what the problem asks you to find or make.

WHAT AM I LEARNING?

Use equal groups to plan how objects fit into display cases.

YOUR MISSION

There are 72 objects and each display case holds 8. How many cases are needed? If 3 cases are closed, how many objects remain on display?

Need help? See the steps
TEACH · LEARN THE IDEA

Start with the steps below. They show you what to look for and what to do.

  1. STEP 1Read the whole challenge once.
  2. STEP 2Find the numbers, facts or rules you need.
  3. STEP 3Choose a useful strategy.
  4. STEP 4Show your solution clearly enough that someone else could follow it.

CREATE · What do I need to solve?

There are 72 objects and each display case holds 8. How many cases are needed? If 3 cases are closed, how many objects remain on display?

Choose a way to show your thinking. There can be more than one good strategy.

Ways to think away from the screen

PEN & PAPER — show your working there if it helps.

SAY IT OUT LOUD — explain what you need to find.

TALK IT THROUGH — if someone is available, you can discuss your strategy.

Museum Memory Match

06 · Arcade
GAME BREAK

Play the challenge and follow the instructions inside the game. Complete at least one challenge successfully to finish this Game Break.

ICONIC ARCADE · TERM 1 · WEEK 5

Memory Match

Single-player · touch friendly · progress saves on this device

Turn over cards and match all three idea pairs.

Choose a challenge to begin.

How did Week 5 feel?

07 · Clubhouse

This part is about your own learning. There are no right or wrong feelings.

WHAT AM I LEARNING?

Reflect on independence, challenge level and the next useful practice step.

YOUR MISSION

Choose an honest self-assessment.

Need help? See the steps
TEACH · LEARN THE IDEA

Choose what feels true for you, then write one thing you understand better now.

  1. STEP 1Choose how the week felt.
  2. STEP 2Write one thing you understand better now.

How did this week feel?

There are no right or wrong answers. Choose what feels true for you.

YEAR 4 HOMEWORK CLUB

Your Year 4 progress

Your work saves on this device.

Recommended next: Term 1, Week 1 →