YEAR 3 âĒ ONLINE
Explore. Learn. Grow.
Four terms, 28 weekly learning adventures, a Term Quest and a reflection at the end of every term â built from the approved Year 3 workbook journey.
My Year 3 progress0% complete

Same learning journey, redesigned for screens. Each week moves through Word Focus, Read & Think, Write It, Maths Mission, Mini Mission, Game Break and a quick check-in. Longer writing can still be completed in an exercise book.
TERM 1
Building Strong Foundations
Week 1
Market Day
Fluent reading, paragraph writing and vowel-team reviewMaths: Place value to 500: hundreds, tens and onesðē Build the BiggestStart week âWeek 2
River Walk
Main idea and supporting details; r-controlled vowelsMaths: Place numbers on a number line and round to the nearest 10ðē Rounding RaceStart week âWeek 3
Train Trip
Vocabulary in context and word endingsMaths: Addition and subtraction within 200 using place-value strategiesðē Number TrainStart week âWeek 4
Bird Count
Narrative problem and resolution; suffix reviewMaths: One-step addition and subtraction stories within 200ðē Bird Count ChallengeStart week âWeek 5
School Garden
Inference and evidence; suffixes -ful and -lessMaths: Equal groups and skip-counting in 2s, 5s and 10sðē Fact GardenStart week âWeek 6
Library Mix-Up
Pronoun reference and prefixes un-, pre-, re-, dis-Maths: Build multiplication from equal groups of 2, 5 and 10ðē Shelf Sort FactsStart week âWeek 7
Sports Club
Summarising and doubling before -ed/-ingMaths: Simple growing patterns and missing numbersðē Pattern DashStart week âTerm 1 Quest
Term 1 Quest: Building Strong Foundations
ð Unlock all four gatesStart Quest âTerm 1 Reflection
Term 1 Reflection
â Look back, celebrate and set a goalReflect âTERM 2
Using What We Know
Week 1
Recipe Test
Character motivation and inference; doubling with -er/-estMaths: Recall and build facts for 2, 5 and 10; introduce 3s with groupsðē Recipe FactsStart week âWeek 2
Museum Visit
Cause and effect; drop-e spelling ruleMaths: Two-digit addition and subtraction; repeated groupsðē Exhibit EquationStart week âWeek 3
Camping Plan
Headings, maps, captions and glossaries; y-to-i spellingMaths: Recognise halves, thirds and quartersðē Fraction CampStart week âWeek 4
Community Pantry
Comparing information; less-common spelling patternsMaths: Make equivalent halves and quarters with picturesðē Fraction MatchStart week âWeek 5
Bike Track
Key idea versus interesting detail; air/are/ear patternsMaths: New Zealand money: add whole dollars and find simple changeðē Change ChallengeStart week âWeek 6
Weather Station
Morphology and topic vocabularyMaths: Choose sensible measurement units and make simple conversionsðē Measure ItStart week âWeek 7
Playground Redesign
Text organisation and alternative long-a spellingsMaths: Tell time to 5 minutes and find simple durationsðē Time TrailStart week âTerm 2 Quest
Term 2 Quest: Using What We Know
ð Unlock all four gatesStart Quest âTerm 2 Reflection
Term 2 Reflection
â Look back, celebrate and set a goalReflect âTERM 3
Explain, Persuade & Investigate
Week 1
Science Table
Viewpoint and reasons; alternative long-u spellingsMaths: Measure perimeter; explore area by counting squaresðē Perimeter PatrolStart week âWeek 2
Treasure Map
Persuasive reasons and evidence; ough patternMaths: Describe familiar 2D and 3D shapesðē Shape HuntStart week âWeek 3
Local Shop
Comparing viewpoints; soft c and gMaths: Use north, south, east and west on simple mapsðē Direction DashStart week âWeek 4
Garden Build
Descriptive and figurative language; silent lettersMaths: Follow simple distances and quarter/half turnsðē Turn and TravelStart week âWeek 5
Art Exhibition
Making text connections; -sion and -tionMaths: Read and compare small data setsðē Data DetectiveStart week âWeek 6
Beach Survey
Asking useful questions; -ture endingsMaths: Read simple bar graphs and dot plotsðē Graph GrabStart week âWeek 7
Book Review
Supported conclusions and agent nounsMaths: Continue and explain additive number patternsðē Pattern PredictorStart week âTerm 3 Quest
Term 3 Quest: Explain, Persuade & Investigate
ð Unlock all four gatesStart Quest âTerm 3 Reflection
Term 3 Reflection
â Look back, celebrate and set a goalReflect âTERM 4
Putting It All Together
Week 1
Emergency Kit
Fiction versus nonfiction; -ish and -yMaths: Place value and addition/subtraction within 1,000 with friendly numbersðē Ready NumbersStart week âWeek 2
Time Capsule
Multi-paragraph summaries; -nessMaths: Use equal groups and known 2, 5 and 10 facts to solve problemsðē Capsule GroupsStart week âWeek 3
Mini Business
Author purpose; -mentMaths: Find halves and quarters of small collectionsðē Fraction StocktakeStart week âWeek 4
Town Map
Claims and evidence; -able and -ibleMaths: New Zealand money: totals and simple changeðē Town ChangeStart week âWeek 5
Data Detectives
Morphology and vocabulary; uni-, bi-, tri-Maths: Slides, flips and quarter/half turnsðē Transform ItStart week âWeek 6
Game Design
Editing and cohesion; multisyllabic words and schwaMaths: Combine simple data and measurementðē Play-Test LabStart week âWeek 7
Year 3 Celebration
Cumulative literacy reviewMaths: Year 3 review and gentle Year 4 readinessðē Year 3 RemixStart week âTerm 4 Quest
Term 4 Quest: Putting It All Together
ð Unlock all four gatesStart Quest âTerm 4 Reflection