ICONIC GAMESYEAR 4
TERM 4 · FINAL QUESTThe Future Blueprint

TERM 4 QUEST · BUILD IT!

The Future Blueprint

Bring together the strongest skills from Gold Rush through Memory Shift and create one evidence-based future-community recommendation.

0 / 4 gates complete

YOUR FINAL TERM MISSION

Use what you learned across the term

Choose any gate. Complete all four to finish the quest. Your work saves on this device.

STARTIDEAEVIDENCEPLANBUILT!
01 · WORD GATE

Unlock the language clue

Explain what the prefixes or endings contribute in these future words: reusable, renewable, redesign. Then use one word in a clear sentence.

02 · READING GATE

Find the strongest evidence

FUTURE TOWN BRIEF — Survey: safe walking/cycling 72 votes; native green space 61; public transport 54; extra car parks 28. The town has limited space. Name the highest priority and one constraint that planners must consider.

03 · MATHS GATE

Show the numbers work

A future garden is 8 m × 5 m. Find area and perimeter. Fifteen of 20 solar lights are installed: write this as a fraction in simplest form.

04 · REAL-WORLD GATE

Make the final decision

Recommend three features for the future town. Use at least two survey numbers, one maths fact from the garden or solar-light problem, and explain one trade-off caused by limited space.

YEAR 4 HOMEWORK CLUB

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