YEAR 4 · TERM 4 · WEEK 9
Young Inventors Showcase
Read, think, write, solve and play. Try your own answer before checking. You can have another go.
LEARN & PRACTISE
Word explorer
Read each word. Look for parts you know. Type each word to practise its spelling.
READ & UNDERSTAND
Reading detective
At the inventors showcase, each team explains a problem and displays a model solution. Aroha's group builds a cardboard desk organiser. Visitors say it tips when full. Instead of giving up, the team makes the base wider and tests it again. Their final poster explains both the first design and the improvements.
WRITE & IMPROVE
Writing studio
Describe a problem, a design and one improvement using a clear reason.
Plan one idea, explain it and check that your sentences make sense. You can edit your writing.
TRY THE EXAMPLE FIRST
Maths mission
A rectangle 8 cm long and 5 cm wide has perimeter 8 + 5 + 8 + 5 = 26 cm.
APPLY YOUR LEARNING
Real-world mission
Sketch a cardboard prototype and label the measurements. Test your design safely with an adult.
You can also draw or make the activity away from the screen. Record what you did or what you would make.
SKILL GAME · TAKE YOUR TIME
Challenge gate
Use what you learnt to unlock the gate. There's no timer. Mistakes help you find what to try again.
LOOK BACK
How did you go?
Choose what feels right. This isn't a test and there is no wrong answer.
Ka rawe — your learning is saved!
You can return to any activity to improve your work.
Back to this week in the app