ICONIC GAMESYEAR 5
TERM 4 · WEEK 8Community Energy Choices

YEAR 5 · TERM 4 · WEEK 8

Community Energy Choices

Read, think, write, solve and play. Try your own answer before checking. You can have another go.

0 of 7 activities complete

LEARN & PRACTISE

Word explorer

Read each word. Look for parts you know. Type each word to practise its spelling.

READ & UNDERSTAND

Reading detective

A community hall wants to reduce electricity use. The committee considers LED lights, switching appliances off when not needed and installing solar panels. Each option has a purchase cost, expected savings and maintenance needs. Rather than assuming one option is best, the committee compares evidence and asks which changes are practical for the hall.

Why compare purchase cost and running savings?

WRITE & IMPROVE

Writing studio

Recommend one energy-saving action for a community hall, explaining both benefit and limitation.

Plan one idea, explain it and check that your sentences make sense. You can edit your writing.

TRY THE EXAMPLE FIRST

Maths mission

Twelve lights using 8 watts each use 96 watts when switched on together.

APPLY YOUR LEARNING

Real-world mission

Make a fictional before-and-after electricity table and label your assumptions.

You can also draw or make the activity away from the screen. Record what you did or what you would make.

SKILL GAME · TAKE YOUR TIME

Challenge gate

Use what you learnt to unlock the gate. There's no timer. Mistakes help you find what to try again.

What is an efficiency improvement?

LOOK BACK

How did you go?

Choose what feels right. This isn't a test and there is no wrong answer.

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